BOOL WINAPI MidiPause ( HANDLE hSequence );
This function interrupts the playback of a sequence without changing its position.
TRUE
if the sequence was paused or FALSE
if not. The most likely reason for an error is an invalid handle.
The sequence must have been opened with MidiOpen or created with MidiCreate before to be paused. Call MidiPlay to continue the playback. MidiSuspend is quite different from MidiPause.
HANDLE Sequence; // Open the sequence MidiOpen("test1.mid", DEFAULT_DEVICE, &Sequence); // Play the sequence MidiPlay(Sequence); // Pause it MidiPause(Sequence);
Released in November 19th, 2003
Updated in April 29th, 2004
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